Apple · Software Engineer (New Grad)
Apple hires new grads into a specific team, so the loop is owned by that team and skews toward its domain rather than a standardized company-wide gauntlet. Expect a recruiter screen, a technical phone screen, and an onsite of four to six back-to-back rounds mixing coding, domain depth, and a lot of "how does this actually work under the hood" probing. Interviewers care about fundamentals, attention to detail, and whether you truly understand the systems you've touched.
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What this interview tests
- Fundamentals depth (how data structures and memory actually work)
- Medium coding with meticulous edge-case handling
- Domain / low-level knowledge (C/C++/Swift, systems, memory)
- Deep ownership of your own past projects
- Attention to detail and engineering craftsmanship
- Care for product quality and user experience
Common question themes
Array, string, and tree problems with careful edge cases
"What actually happens under the hood here?" deep dives
Memory, pointers, and debugging a leak or crash
Three-levels-deep questioning on a project you list
"Walk me through a bug you found that others missed"
"Why Apple, and what product detail do you obsess over?"
Modeled on a public Apple new-grad SWE posting