
Cohere
Staff
Build and operate the Kubernetes-based GPU superclusters that train Cohere's frontier models
Cohere's internal infrastructure team needs an engineer (the JD itself frames this 'As a Staff Software Engineer') to build and scale ML-optimized HPC infrastructure — Kubernetes-based GPU/TPU superclusters across multiple clouds — working directly with AI researchers on RDMA/NCCL-tuned distributed training. The interview covers deep Kubernetes-at-scale operations, low-level systems/networking knowledge, and self-service tooling design for researcher-facing workflows, plus 24x7 on-call ownership.
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What this interview tests
- Kubernetes-based GPU/TPU supercluster operation at scale
- RDMA/NCCL/high-speed interconnect troubleshooting for distributed training
- Self-service tooling design for AI researchers
- Go (systems) and Python (ML tooling) proficiency
- Multi-cloud infrastructure cost/reliability/performance tradeoffs
- 24x7 on-call ownership of ML training infrastructure
Common question themes
How would you diagnose a distributed training job slowdown — network vs. compute vs. scheduler
Design a self-service tool that lets researchers debug their own training jobs
What breaks differently in Kubernetes when scheduling GPU/TPU ML workloads vs. stateless services
Tell me about a low-level Linux or networking issue you tracked down in a production ML cluster
How do you evaluate cost, reliability, and performance tradeoffs across multiple cloud GPU providers
Describe an on-call incident involving training infrastructure and how you resolved it
How candidates describe it
Real Software Engineer interview stories — retold from candidates' public write-ups, with sources.
Google · L3 Software EngineerOfferGoogle L3 software engineer interview: phone screen, four coding rounds, and the Googleyness round
A candidate with two years of experience went from recruiter outreach to offer over about four months. The onsite was four 45-minute coding rounds — three of them featuring binary trees — and one round turned into a 25-minute chain of follow-ups about approximating an optimal solution at scale.
Interviewed June 2020 · Bangalore, IN
Google · L4 Software EngineerNo offerGoogle L4 Software Engineer Interview: Eight Rounds, No Offer
An L4 Software Engineer candidate went through two phone screens, three onsite rounds, a culture conversation, and a team-matching call with a Google hiring manager, then watched the process stall for about a month and a half over a tightened experience requirement before an added extended round ended without an offer.
Interviewed February 2024 · Not specified
Google · L5 Software EngineerNo offerGoogle L5 software engineer interview: phone screening, three onsite rounds, system design, and a late rejection
A candidate interviewing for an L5 role went through a phone screening, three onsite coding rounds, a mobile system design round, and a Googleyness and Leadership round. Two of the four technical rounds went poorly by the candidate's own assessment, and after roughly two months of silence the recruiter reported that the role had been closed.
Interviewed January 2023 · Not specified
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