
Roblox
Mid
Build reliable, reusable data pipelines and datasets that power decisions across Roblox's platform
This role sits on Roblox's Datasets team within Foundation AI, building core data pipelines, datasets, and tooling used broadly across Infra, Economy, Creator, Growth, Safety, and other pillars. Despite the 'early career, req-based' routing and 1+ year experience bar, expect solid SQL and pipeline-design questions plus an emphasis on turning ambiguous data needs into reliable, well-modeled data assets.
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What this interview tests
- SQL proficiency (joins, aggregations, window functions)
- ETL/data pipeline design and orchestration
- Data quality, observability, and discoverability
- Turning ambiguous stakeholder requests into reusable data assets
- Programming fundamentals (Python, C#, C++, or Go)
Common question themes
Write and explain a SQL query involving joins and aggregation
How would you design a dataset schema for reuse across multiple teams
Describe an ETL pipeline you built or contributed to, including failure handling
How do you clarify ambiguous data requirements from a non-technical stakeholder
How would you improve data quality or observability in an existing pipeline
How candidates describe it
Real Software Engineer interview stories — retold from candidates' public write-ups, with sources.
Google · L3 Software EngineerOfferGoogle L3 software engineer interview: phone screen, four coding rounds, and the Googleyness round
A candidate with two years of experience went from recruiter outreach to offer over about four months. The onsite was four 45-minute coding rounds — three of them featuring binary trees — and one round turned into a 25-minute chain of follow-ups about approximating an optimal solution at scale.
Interviewed June 2020 · Bangalore, IN
Google · L4 Software EngineerNo offerGoogle L4 Software Engineer Interview: Eight Rounds, No Offer
An L4 Software Engineer candidate went through two phone screens, three onsite rounds, a culture conversation, and a team-matching call with a Google hiring manager, then watched the process stall for about a month and a half over a tightened experience requirement before an added extended round ended without an offer.
Interviewed February 2024 · Not specified
Google · L5 Software EngineerNo offerGoogle L5 software engineer interview: phone screening, three onsite rounds, system design, and a late rejection
A candidate interviewing for an L5 role went through a phone screening, three onsite coding rounds, a mobile system design round, and a Googleyness and Leadership round. Two of the four technical rounds went poorly by the candidate's own assessment, and after roughly two months of silence the recruiter reported that the role had been closed.
Interviewed January 2023 · Not specified
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