
Roblox
Senior
Bootstrap a new Kubernetes networking domain for Roblox's ML training/inference infrastructure
Design a Senior Software Engineer interview for a brand-new Kubernetes Networking team at Roblox, tasked with founding the networking layer for a high-performance ML training/inference compute cluster. Focus on deep Kubernetes networking expertise, hands-on Cilium/eBPF experience, and comfort setting technical direction from zero.
Practice this interview
Free · a live voice mock calibrated to this exact role
What this interview tests
- Kubernetes networking architecture (ingress, service mesh)
- Cilium and eBPF hands-on expertise
- Founding new infrastructure from high ambiguity
- Networking considerations for ML training/inference workloads
- On-call ownership of critical infrastructure systems
Common question themes
Explain how eBPF/Cilium-based networking differs from traditional iptables approaches and why it matters at scale
Tell me about a time you set the technical strategy for a brand-new system with no existing architecture
How would you design a Kubernetes networking layer for a high-throughput ML training cluster
Describe a critical on-call incident in a networking or infrastructure system you owned
How do you mentor engineers while also driving execution on a 0-to-1 team
How candidates describe it
Real Senior Software Engineer interview stories — retold from candidates' public write-ups, with sources.
Bloomberg Senior Software Engineer Interview: Five Rounds, Offer
A Senior Software Engineer candidate applied to Bloomberg's London office through the company's careers site and, after an initial screen, went through five separate on-site conversations covering coding, system design, a recruiter chat, and a hiring-manager round, ultimately accepting an offer.
Interviewed October 2022 · London, United Kingdom
Google · L3 Software EngineerOfferGoogle L3 software engineer interview: phone screen, four coding rounds, and the Googleyness round
A candidate with two years of experience went from recruiter outreach to offer over about four months. The onsite was four 45-minute coding rounds — three of them featuring binary trees — and one round turned into a 25-minute chain of follow-ups about approximating an optimal solution at scale.
Interviewed June 2020 · Bangalore, IN
Google · L4 Software EngineerNo offerGoogle L4 Software Engineer Interview: Eight Rounds, No Offer
An L4 Software Engineer candidate went through two phone screens, three onsite rounds, a culture conversation, and a team-matching call with a Google hiring manager, then watched the process stall for about a month and a half over a tightened experience requirement before an added extended round ended without an offer.
Interviewed February 2024 · Not specified
All Roblox Senior Software Engineer interviews
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