
Roblox
Senior
Senior C++ Engineer building Roblox's first-of-its-kind in-engine ads system from the ground floor
Roblox is hiring a Senior Software Engineer to help build a brand-new ads system inside the Roblox Game Engine, starting with video ad formats, for a team that's at the beginning of a multi-billion dollar business. The bar is deep C++ codebase experience (6+ years) combined with strong analytical/data instincts, since the role sits at the intersection of engine performance, ad delivery, and app metrics.
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这场面试考什么
- Deep C++ engineering in large, complex codebases
- Game engine performance and cross-experience scalability
- Building new ad formats/integrations from 0 to 1
- App metrics, analytics, and data-driven decision making
- Production-quality, reliable system design
- Cross-functional collaboration on community-respecting ad UX
常见提问方向
Describe the hardest bug or performance problem you solved in a large C++ codebase
How would you design a new ad format that must scale across every Roblox experience
Tell me about a time you used metrics/data science to validate a product decision
How do you approach building a production-quality system from scratch
How do you balance ad monetization with user/community experience
What's your process for staying current with emerging engineering technologies
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