
Mid
Optimize Google's GPU software stack from ML compiler cost models down to kernel-level performance
Join Google's Core ML organization to build optimizations for the latest generation of GPUs powering Google's ML infrastructure at massive scale. This role spans the full GPU software stack — from compiler cost model design to high-performance kernel tuning to cross-node model serving configuration.
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What this interview tests
- Low-level GPU programming (CUDA/Triton/CUTLASS)
- GPU performance engineering and profiling
- GPU memory hierarchy and architecture
- ML compiler optimization (OpenXLA/MLIR)
- LLM deployment on accelerators
Common question themes
Walk through profiling and fixing a GPU kernel bottleneck
Memory-bound vs. compute-bound kernel diagnosis
How a compiler lowers/schedules ops for a GPU target
Tradeoffs in kernel tuning (occupancy, register pressure, tiling)
Cross-node serving considerations for large models
How candidates describe it
Real Software Engineer interview stories — retold from candidates' public write-ups, with sources.
Google · L3 Software EngineerOfferGoogle L3 software engineer interview: phone screen, four coding rounds, and the Googleyness round
A candidate with two years of experience went from recruiter outreach to offer over about four months. The onsite was four 45-minute coding rounds — three of them featuring binary trees — and one round turned into a 25-minute chain of follow-ups about approximating an optimal solution at scale.
Interviewed June 2020 · Bangalore, IN
Google · L4 Software EngineerNo offerGoogle L4 Software Engineer Interview: Eight Rounds, No Offer
An L4 Software Engineer candidate went through two phone screens, three onsite rounds, a culture conversation, and a team-matching call with a Google hiring manager, then watched the process stall for about a month and a half over a tightened experience requirement before an added extended round ended without an offer.
Interviewed February 2024 · Not specified
Google · L5 Software EngineerNo offerGoogle L5 software engineer interview: phone screening, three onsite rounds, system design, and a late rejection
A candidate interviewing for an L5 role went through a phone screening, three onsite coding rounds, a mobile system design round, and a Googleyness and Leadership round. Two of the four technical rounds went poorly by the candidate's own assessment, and after roughly two months of silence the recruiter reported that the role had been closed.
Interviewed January 2023 · Not specified
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