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Netflix

Senior

Architect the TV client that powers Netflix Games across hundreds of millions of screens

This is a senior TV UI engineering role on Netflix's Games Player Experiences team, owning the platform UI (TVUI, with ties to Web/Mobile/Controller) that lets members discover and play games. The work is heavy on JavaScript/TypeScript/React architecture, A/B experimentation velocity, and keeping a high-commit-volume codebase both performant and testable.

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What this interview tests

  • TV client architecture (TVUI) for a multi-canvas product
  • JavaScript/TypeScript/React depth and code quality
  • Designing code for fast, safe A/B experimentation
  • Testability and automated testing on a high-commit-volume codebase
  • Cross-functional collaboration with product, design, and creative production
  • UI performance, quality, and accessibility on Games experiences

Common question themes

Tell me about architecting a maintainable, well-documented client codebase

How do you structure code to accelerate A/B experimentation velocity

Describe a hard React/TypeScript performance problem you solved

How do you approach testability and automated testing on a large codebase

Give an example of reconciling design intent with TV device performance constraints

How do you keep a pulse on new web/TV tech and bring it into a codebase responsibly

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